Turn the School Break
Into a Breakthrough.
Group coding bootcamps that run during school holidays. Real projects, real skills, real certificate. Six sessions across 2 weeks.
โ โ โ โ โ 5.0 from 140+ camp alumni ยท Group classes ยท Ages 6โ16 ยท Certificate on graduation
Upcoming Camp Seasons
Choose the season that works for your family. All camps follow the same group format: 3 sessions per week, 1 hour each.
Choose Your Camp Track
Each track is a standalone group programme with its own curriculum, projects and certificate.
Coding for Beginners
Ages 6โ9Scratch animations, simple games and interactive stories. The perfect first coding experience for young learners.
Roblox Game Design
Ages 8โ12Roblox Studio + Lua scripting: design game rules, build physics, publish a playable multiplayer map.
Python & AI Bootcamp
Ages 11โ16Python fundamentals + live AI APIs. Build a working AI-powered app in 6 sessions.
Web Dev Sprint
Ages 12โ16HTML, CSS and JavaScript from zero to a deployed portfolio site in 2 weeks.
Game Dev Studio
Ages 10โ15Unity + GDevelop: physics, enemy AI, game polish and a published game on itch.io.
How Every Camp Works
1 Hour Per Session
Focused, well-paced sessions that keep energy high. Three sessions per week gives time to practise and consolidate between classes.
Small Group Format
Camp classes are small groups, enough peers to collaborate and share ideas, small enough that every student gets meaningful attention from the instructor.
Session Deliverables
Every session ends with working code. By session 6 the portfolio has 3โ5 complete, shareable projects.
Certificate on Graduation
A printable graduation certificate per track completed, plus a portfolio folder with all project code.
Curriculum designed by educators & engineers from
What Camp Parents Say
โShe woke up every morning asking when her camp session started. By day 5 she had already built her first game. I've never seen her this engaged with anything.โ
Mrs. Adeyemi
mother, Lagos
Roblox Game Design CampโMy son went in knowing zero Python. He came out with a working app that connects to a real AI. He hasn't stopped building since the camp ended.โ
Mr. Okafor
father, Abuja
Python & AI BootcampโThe small group format is what made the difference. There was real energy in the sessions, students helping each other, friendly competition, and an instructor who could give proper attention to every child.โ
Sarah K.
mother, London
Web Dev SprintโHe published his first Roblox game during the camp. 47 people played it in the first week. That kind of real-world outcome is impossible to replicate with a YouTube tutorial.โ
David O.
father, Houston
Roblox Game Design Camp6 sessions. Real projects.
Certificate on completion.
Spots are limited per cohort, small groups mean limited places. Don't miss this season.
Frequently Asked Questions
Q.How many students are in each camp group?
Camp classes are small groups, typically 4โ8 students per session. This gives students the benefits of collaborative learning (sharing ideas, friendly competition, peer debugging) while keeping the group small enough for each student to get individual attention from the instructor when they need it.
Q.What equipment does my child need?
A working laptop or desktop (Windows or macOS), a stable internet connection, and the free software for their chosen track. Scratch (browser-based), Roblox Studio (free), Python (free), VS Code (free) or Unity (free). We send a setup guide before the camp starts.
Q.What if we miss a session?
We reschedule missed sessions rather than skip them. Life happens. Contact your tutor or our team on WhatsApp and we'll find a replacement slot within the same week wherever possible.
Q.Can siblings join different tracks simultaneously?
Yes, we assign separate tutors and separate sessions. Many families run concurrent sibling camps. Book each child separately and we'll coordinate scheduling to avoid clashes.
Q.Is there a placement assessment before the camp?
For beginner tracks (Coding for Beginners, Roblox), no assessment needed. For intermediate/advanced tracks (Python & AI, Web Dev, Game Dev), we do a 15-minute skills check in the first session to calibrate the starting point.