๐ฎ Game Development
Turn their favourite games into ones they built
Kids who love games finally learn how to make them. From arcade shooters to multi-level platformers, your child designs and builds real, playable games, complete with gravity, enemies, scores and a publish link to share with friends.
Curriculum designed by educators & engineers from
Real Projects
What Your Child Will Build
Each project teaches a new set of game design principles. By the end of the course your child will have built and published their own original game.
Arcade Shooter
A space shooter with waves of enemies, powerups and a high-score system
Platformer with Levels
A multi-level platformer with moving platforms, coins and checkpoints
Puzzle Game
A logic puzzle where objects must be arranged to solve a sequence of challenges
Published Game
Their final game published online and shareable with friends and family
Course Modules
What They'll Learn
Six modules, each one building a new layer of the game, from design thinking to going live online.
Game Design Thinking
What makes games fun, level design principles, player experience
Physics & Movement
Gravity, jump mechanics, collision detection, movement speed
Scoring & Lives
Score systems, life counters, game over states, difficulty progression
Enemies & AI
Basic NPC movement, enemy patterns, simple pathfinding
Level Design
Building engaging levels, increasing difficulty, rewarding exploration
Publishing & Sharing
Exporting, sharing online, getting feedback from real players
Is This Course Right?
Who It's For
Perfect for
- Kids who love playing games and want to know how they're made
- Ages 7โ10, basic computer literacy (using a mouse and keyboard)
- Prior Scratch experience is helpful but not required
Not the right fit
- Kids under 7, we recommend starting with Scratch Programming
- Teens aged 11+, we have a dedicated Teen Game Dev course
How It Works
How Sessions Work
50โ60 Minute Live Sessions
One session per week with plenty of time to design, build and test.
Build in Real Time
Your child's tutor works alongside them, screen sharing, guiding, challenging.
Playable by End of Every Session
Every session produces something your child can actually play, even at session 1.
Parents Welcome
Observe any session. Parents who watch often become the most enthusiastic testers.
Parent Stories
What Parents Say
โHe used to just play games for hours. Now he plays for an hour and spends another hour trying to recreate what he just played. His problem-solving has completely changed.โ
Kunle A.
Abuja
โShe said 'I want to make a game like this one' and two months later... she did. I'm still in shock.โ
Ngozi B.
Manchester
โThe tutor doesn't just teach, he asks questions that make my son think. I've never seen him concentrate that hard at school.โ
David O.
Toronto
Frequently Asked Questions
What software do we use?
We start with Scratch for the game logic fundamentals, then progress to GDevelop, a professional free game engine used by real indie developers. No purchase needed.
Does my child need to be good at drawing or art?
Not at all. Game development is about logic and design, not drawing. We use ready-made sprites and assets so the focus stays on building the game mechanics.
Can my child make a Minecraft-style game?
Minecraft-style 3D world-building is more advanced than this course covers, but we teach the thinking behind it, and students often go on to Roblox Coding or Unity after this course.
What happens to the games they build?
Every game is saved and owned by the student. By the end of the course, they'll have a published game link they can share with anyone.
My child is 10, is this still the right course?
Yes for ages 7โ10. For teens aged 11+, we recommend our Teen Game Development course which uses Unity and more advanced tooling.