๐ฑ App Development
From idea to a running app
Your child goes from curious user to actual builder. They design real app screens, wire up navigation and logic, and ship a working app, all in the same course. The apps they use every day suddenly make sense, because they built one themselves.
Curriculum designed by educators & engineers from
Real Projects
What Your Child Will Build
Four real apps, each teaching a new layer of app design and logic. By the end of the course, your child has a portfolio of working, shareable applications.
Smart Calculator
A styled calculator app with custom logic, history and a beautiful UI
Personal Journal App
A private journal with entries, tags, and a home screen widget
Weather Display
An app that shows real weather data with animated icons and location detection
Quiz App
A multi-topic quiz with scoring, timers and a shareable results screen
Course Modules
What They'll Learn
Six structured modules, from understanding what code actually does, to shipping an app they can show to anyone.
What Is an App?
How apps work, what the code does, the build cycle
Designing the UI
Screen layout, buttons, inputs, visual hierarchy
User Flows & Navigation
Moving between screens, back buttons, menus
Data & Logic
Variables, conditions, storing information
Building & Testing
Running the app, finding bugs, fixing issues
Sharing Your App
Exporting, screen recording your app for a portfolio
Is This Course Right?
Who It's For
Perfect for
- Kids aged 8โ11 who are curious about how the apps they use are made
- Some prior exposure to coding (Scratch or any block-based coding) is helpful
- Creative thinkers who like design as well as logic
Not the right fit
- Complete beginners with zero coding experience (we recommend starting with Scratch Programming)
How It Works
How Sessions Work
55โ60 Minute Live Sessions
One session per week, enough time to design, build, and run the app.
Screen-Share & Co-Build
Tutor and student work side by side on screen, concepts land through building, not watching.
A Running App Every Session
Every session ends with the app in a running, testable state, no abstract theory.
Parents Welcome to Observe
Join any session. Watching your child design their first real app is something you won't want to miss.
Parent Stories
What Parents Say
โMy daughter designed a real app. She has a portfolio now. At age 10. I cannot explain how proud we are.โ
Yetunde K.
Lagos
โHe comes to me now and says 'Mum, I have an idea for an app'. He has three ideas a week and the skills to actually start building them.โ
Amira H.
Dubai
โShe was doing Scratch for six months and was getting bored. App Development gave her that next challenge. The leap in her thinking is remarkable.โ
James O.
New York
Frequently Asked Questions
What tools do we use for app development?
We use MIT App Inventor for beginners, a visual, block-based environment that builds real Android apps. More advanced students progress to basic React Native concepts.
Do we need an Android phone to test the app?
No. Apps can be tested in the browser emulator during lessons. A real device is great for the final showcase but isn't required during the course.
Does my child need design skills?
No prior design experience needed. Part of the course is learning basic UI design principles, layout, spacing, color, typography, so they develop an eye for it as they build.
How is this different from Game Development?
Game Development focuses on physics, enemies and game mechanics. App Development focuses on user interfaces, navigation and practical utility tools. Different problem-solving muscles, many students do both.
What age is too young for this course?
We recommend age 8+ and prior block-coding experience. A younger child who has done Scratch for 6+ months can sometimes start at 7, we assess in the first session.